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After a massive earthquake left a crack in the earth's surface so deep humans could reach the earth's core; scientist are now on a mission to the center of the earth. Under constant pressure the player tries to become the first scientist to reach the earth's core and make a discovery that could save earth and humanity from its own destruction.
This was a game designed as a individual project over a three week span for a rapid game development class.
PRESSURE GAMEPLAY (UNITY)
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